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Rerolling once is a policy, not filtering
Part G · L26 · Prerequisite: L25 · One modelling idea
Situation, question, and prediction
A house rule says “if your first d6 is a 1, reroll it once and keep the second face, even another 1.” Is rolling a 1 now impossible? Predict before examining the report.
Build
Use a two-die pool for the first and potential replacement faces. Index 0 is first, index 1 is second. The callback decides using only the first face, then returns either that face or the mandatory replacement. pool_map returns the numeric distribution.
def reroll_once(faces):
first = faces[0]
replacement = faces[1]
if first == 1:
return replacement
return first
result = pool_map(dice_pool(2, 6), reroll_once)
output("Reroll one once", result)
output("A one remains possible", result.pmf(1))
Reroll one once · DieRoll · mean 3.917
| outcome | % | frac | X/36 |
|---|---|---|---|
| 1 | 2.78 | 1/36 | 1 |
| 2 | 19.4 | 7/36 | 7 |
| 3 | 19.4 | 7/36 | 7 |
| 4 | 19.4 | 7/36 | 7 |
| 5 | 19.4 | 7/36 | 7 |
| 6 | 19.4 | 7/36 | 7 |
A one remains possible · Prob
| outcome | % | frac | X/36 |
|---|---|---|---|
| A one remains possible | 2.78 | 1/36 | 1 |
Run, read, and check
Only pair (1,1) ends at 1, so its probability is 1/36. Each other face gets its original 1/6 plus replacement probability 1/36 = 7/36. Mean is 47/12. The potential replacement is ignored when the first roll is kept.
Change one thing
Reroll 1 or 2 instead by testing first <= 2. Each of 1 and 2 then has probability 2/36; each other face has 8/36.
Try it yourself
Why is always rolling two dice and keeping the higher a different rule? Answer: a first 2 and potential second 6 would become 6, while our once-only policy keeps the 2 and ignores the potential second face. For the guided variant that rerolls 1 or 2, a first 2 and replacement 1 must become 1—not retain the 2 after inspecting the replacement. A named game ability needs its own edition-specific timing check.
Rules and model notes
Explicit generic house rule. Two independent d6, at most one replacement, no resource cost. Do not silently substitute it for a named game’s reroll timing or optional keep rule.
What you now know / where next
Rerolling once is a policy, not filtering is the reusable idea. Follow the generated previous/next links below, or return to the course index. For a complete self-contained application, see reroll-once.
Content ID: L26 · Review status: pilot
Prerequisites: L25